Recently Microsoft CEO Satya Nadella announced that PlayerUnknown’s Battlegrounds is using Microsoft Azure instead of Amazon Web Services (AWS).
Previous, the game was running on AWS as stated numerous times on the title’s website. The switch to Microsoft Azure was revealed during Microsoft’s quarterly earnings call where they announced the agreement. Nadella stated the following.
Gaming pushes the boundaries of hardware and software innovation, with some of the most CPU and GPU-intensive applications and content, giving us a huge opportunity in the cloud. As one example, PUBG Corp., with the hit game PlayerUnknown’s Battlegrounds, is not only partnering to make Xbox the exclusive console at launch, but is also running on Azure.
Microsoft hopes that the focus on gaming will be a substantial way to expand its cloud business. Offering great deals in exchange for console exclusivity may not only bring more customers to Microsoft Azure, but it may also result in more exclusives for Microsoft’s gaming platforms.
PlayerUnknown’s Battlegrounds is a last-man-standing shooter being developed with the help of community feedback. Starting with absolutely nothing, players must fight to locate weapons and supplies in a battle to be the only one alive. PlayerUnknown’s Battlegrounds is a surprisingly realistic and high-tension title set on a massive island. Be sure to check out the game if you like competitive multiplayer experiences.
Additionally, PlayerUnknown’s Battlegrounds is coming to Xbox One soon and is expected to be enhanced for Xbox One X. The title will launch in Xbox Game Preview. Xbox Game Preview allows developers to sell unfinished games to the Xbox community in exchange for valuable feedback which helps guide the development process. Many popular games like Conan Exiles have launched into the program recently.
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