WW2 Multiplayer is Running on Dedicated Servers

With Call of Duty: WW2‘s private multiplayer beta in full swing, it’s safe to assume that there are currently plenty of players giving Activision and Sledgehammer Games’ forthcoming first-person shooter a go. Since there are likely a plethora of folks taking part in the action, it begs the question of how the publisher and developer are hosting all of the participants’ gameplay, with one Redditor diligently determining that the companies are using dedicated servers to run the multiplayer beta.

As explained by the Redditor known as LackingAGoodName, the user found out that Call of Duty: WW2‘s private beta is running on dedicated servers by monitoring the traffic between their router and their PlayStation 4 during the entirety of a Team Deathmatch bout on Point du Hoc with a full lobby of 12 people. The Redditor found that there was a single Client players had Sent and Received much more Data Packets from than all of the others, discovering that its Hostname is Vultr – that is, a High Performance SSD Cloud Service, which points toward the use of dedicated servers.

LackingAGoodName tested this five different times, with four out of five games connecting them to the same Dallas Server owned by Vultr, and with them being connected to the company’s Atlanta Server once. Interested parties can get the full breakdown of how the Redditor figured this out right here.

Likely one reason behind LackingAGoodName’s decision to investigate whether or not Call of Duty: WW2‘s private beta was running on dedicated servers was inspired by the host of people complaining about not having a good connection who then chalked it up to a lagging peer-to-peer network. Of course, one must be fully aware that since they are playing in a beta there are bound to be connection issues even with dedicated servers, as Activision and Sledgehammer Games are testing the title to prepare for its performance on launch day.

Speaking of which, there’s still more than two months left to go before Call of Duty: WW2 officially goes live with not only its multiplayer component, but also its single-player campaign and Nazi Zombies mode. Taking all of this into account, should there still be lingering issues in the game following the beta, Activision and Sledgehammer Games ought to have plenty of time to iron out any of the kinks in the system before day one.

style=”display: block; text-align: center;” data-ad-format=”fluid” data-ad-layout=”in-article” data-ad-client=”ca-pub-2901754605844582″ data-ad-slot=”5163862558″>

Call of Duty: WW2 is set to release on November 3, 2017 for PC, PlayStation 4, and Xbox One.

Source: Reddit

Hey, thank for your visiting to this post WW2 Multiplayer is Running on Dedicated Servers. I wish this post provide some useful informations about technology for you.
Thanks…!!! 🙂

The Source link of this post.